'Adventure Programming' is a practical, interactive and intensive three-
day program which will model and immerse you in critical programming and
group facilitation skills. Emphasis will be on developing an extensive
repertoire of group activities and exploration of key program design,
leadership and processing 'soft' skills. 

This innovative program will be lead by Mark Collard, one of Australia's
leading adventure educators, international Project Adventure facilitator
and author of the popular 'No Props' and 'Count Me In' activity books.

The program will reflect Project Adventure's highly successful programming philosophies, and naturally feature lots of the new games and activities Mark has picked up over the years.

The program is designed specifically for experienced practitioners who work with groups - teachers, corporate trainers, outdoor educators and recreation staff - and want their students, staff and colleagues to interact, build team skills and have fun.

At a glance, this three-day (often times residential) workshop will:

The program is guaranteed to be TONS of fun, but will especially motivate and inspire you to embrace state-of-the-art facilitation skills to produce amazing results in your programs.

Workshop Format

The three-days starts at 9am on the first day, ends 4pm third day. Emphasis on active / experiential learning, where you will be invited to participate in a series of activities working in small and large groups throughout the workshop. Ample opportunities will be afforded for group discussions to explore critical program design and facilitation skills.

You will be given a comprehensive 25 page training reference manual during the workshop. Upon successful completion of the workshop, you will also receive a Certificate of Attendance.

Who Should Attend?

This is a practitioner workshop. It is specifically designed for experienced programming practitioners, with at least 1-2 years group facilitation experience. Attendance at all three days is required.

What To Bring?

Participants should wear comfortable clothes and sturdy footwear. Hat, sunscreen, and wet weather gear are recommended. Note paper and pens are also strongly recommended.


Any location that can provide exclusive access to a comfortable indoor hall, and access to a whiteboard / flip-chart paper. Other than chairs for the participants, all other equipment is provided by Mark.


Varies depending on the location of the workshop venue, the number of people participating and Mark's availability.

Contact Mark to discuss your needs and obtain a formal quote.
Adventure Programming
Designing Extraordinary Experiential-Based Curriculum

An intensive Professional Development Workshop for
Teachers, Outdoor Educators & Recreation Staff

Expand your activity repertoire to build team skills & well-being
Immerse yourself in an intensive three-day experience modelling
best-practice facilitation skills
Explore critical 'soft-skills' to enhance your group facilitation
Explore effective group processing techniques
Introduce and fully immerse you in a successful approach to adventure-based recreation and education;
Present a wide variety of activities, including ice-breakers, co-operative games, de-inhibitizers, trust exercises, and initiatives. These activities will have universal appeal, are highly interactive and are known to generate enormous fun and enjoyment for the participants;
Demonstrate and model leading and "best practice" facilitation skills;
Thoroughly explore key programming philosophies, such as Challenge by Choice, Sequencing, FUNN, the Experiential Learning Cycle and the Full Value Contract;
Present and discuss a successful three-step program-design model which can be applied to all programs / curriculum;
Discuss and explore the Why, When, What and How? of processing a group's experience; and
Explore how to create a safe learning environment, in which participants can learn from their "mistakes", reflect and effectively give and receive feedback about their performance.
Pick Your Date & Venue
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